<address id="ttjl9"></address>

      <noframes id="ttjl9"><address id="ttjl9"><nobr id="ttjl9"></nobr></address>
      <form id="ttjl9"></form>
        <em id="ttjl9"><span id="ttjl9"></span></em>
        <address id="ttjl9"></address>

          <noframes id="ttjl9"><form id="ttjl9"></form>

          iphone的界面尺寸

          2011-12-23    藍藍設計的小編

          轉載藍藍設計(   www.syprn.cn  )是一家專注而深入的設計機構 ,為期望卓越的國內外企業提供有效的   BS界面設計  、   cs界面設計    ipad界面設計    包裝設計  、   圖標定制  、   用戶體驗  、交互設計、   網站建設  、平面設計服務

          本文轉至:http://www.idev101.com/code/User_Interface/sizes.html

          Element
          Size (in points)
          Window (including status bar)
          320 x 480 pts
          Status Bar
          (How to hide the status bar )
          20 pts
          View inside window
          (visible status bar)
          320 x 460
          Navigation Bar
          44 pts
          Nav Bar Image /
          Toolbar Image
          up to 20 x 20 pts (transparent PNG)
          Tab Bar
          49 pts
          Tab Bar Icon
          up to 30 x 30 pts (transparent PNGs)
          Text Field
          31 pts
          Height of a view inside
          a navigation bar
          416 pts
          Height of a view inside
          a tab bar
          411 pts
          Height of a view inside
          a navbar and  a tab bar
          367 pts
          Portrait Keyboard height
          216 pts
          Landscape Keyboard height
          140 pts
          Points vs. Pixels
          The iPhone 4 introduced a high resolution display with twice the pixels of previous iPhones. However you don't have to modify your code to support high-res displays; the coordinate system goes by points rather than pixels, and the dimensions in points of the screen and all UI elements remain the same.
          iOS 4 supports high resolution displays (like the iPhone 4 display) via the scale  property on UIScreen, UIView, UIImage, and CALayer classes. If the object is displaying high-res content, its scale property is set to 2.0. Otherwise it defaults to 1.0.
          All you need to do to support high-res displays is to provide @2x versions of the images in your project. See the checklist for updating to iOS4  or Apple documentation for Supporting High Resolution Screens  for more info.
          Adjusting Sizes
          Click here to see how to adjust View Frames and Bounds .
          Additional References
          Apple Documentation: Points vs. Pixels
          Apple Documentation: UIBarButtonItem Class Reference  says "Typically, the size of a toolbar and navigation bar image is 20 x 20 points."
          Apple Documentation: UITabBarItem Class Reference  says "The size of an tab bar image is typically 30 x 30 points."



          日歷

          鏈接

          個人資料

          藍藍設計的小編 http://www.syprn.cn

          存檔

          亚洲va欧美va天堂v国产综合